Implementasi Augmented Reality Sebagai Media Promosi Kursus Pembelajaran Pada LPPK Gentala Hospitality School Jambi

Authors

  • Rizky Gusti Fany Universitas Dinamika Bangsa Jambi
  • M.Rakesh Universitas Dinamika Bangsa
  • Maria Rosario B Universitas Dinamika Bangsa

DOI:

https://doi.org/10.33998/jms.2024.4.1.1604

Keywords:

Teknologi, Augmented Reality, Media Pembelajaran, Visualisasi objek 3D

Abstract

The role of technology in this era is of significant importance in daily life. One of the technological innovations currently gaining attention is Augmented Reality. The utilization of Augmented Reality is considered an interesting method to introduce products sold by Transliving Jambi. The main challenge faced is the lack of understanding of the products, which has the potential to hinder the company's sales process. Therefore, the application currently being developed by the author is designed to utilize 3D object visualization. The use of tools such as Unreal Engine, Photoshop, and Blender forms the foundation for designing this application. The goal is to provide assistance to customers in better understanding information about the course learning media at LPPK Gentala Hospitality School Jambi. Thus, it is expected that this application will offer a deeper and more interactive experience for prospective customers.

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Published

2024-04-30

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DOI:

10.33998/jms.2024.4.1.1604

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How to Cite

Fany, R. G., M.Rakesh, & Maria Rosario B. (2024). Implementasi Augmented Reality Sebagai Media Promosi Kursus Pembelajaran Pada LPPK Gentala Hospitality School Jambi . Jurnal Manajemen Teknologi Dan Sistem Informasi (JMS), 4(1), 617–626. https://doi.org/10.33998/jms.2024.4.1.1604