SUGIANTO, S.; NOVIANTO, Y.; MARTONO, M. PERANCANGAN GAME EDUKASI PENGENALAN BINATANG DAN HABITATNYA BERBASIS ANDROID (STUDI KASUS : TK AR RIDHO KEL.EKA JAYA JAMBI). Jurnal PROCESSOR, [S. l.], v. 10, n. 1, p. 436–443, 2017. Disponível em: https://ejournal.unama.ac.id/index.php/processor/article/view/285. Acesso em: 22 nov. 2024.